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U.S. 21st Special Forces Group (Rangers Pathfinders
Airborne) |
SECURITY CLASSIFICATION: Cleared for
Public Dissemination
Our U.S. 21st Special Forces Group

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THE "ROGERS RULES OF
THE RANGERS" FOR U.S.
CITIZEN SOLDIERS
(created by Major ROBERT
ROGERS,
born 7 November 1731, Metuen,
Massachusetts, USA)
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As originally recorded:
- All Rangers are to be subject to the
rules and articles of war; to appear at roll-call every evening, on their own
parade, equipped, each with a Firelock, sixty rounds of powder and ball, and a
hatchet, at which time an officer from each company is to inspect the same, to
see they are in order, so as to be ready on any emergency to march at a
minute's warning; and before they are dismissed, the necessary guards are to
be draughted, and scouts for the next day appointed.
- Whenever you are ordered out to the
enemies forts or frontiers for discoveries, if your number be small, march in
a single file, keeping at such a distance from each other as to prevent one
shot from killing two men, sending one man, or more, forward, and the like on
each side, at the distance of twenty yards from the main body, if the ground
you march over will admit of it, to give the signal to the officer of the
approach of an enemy, and of their number, &c.
- If you march over marshes or soft
ground, change your position, and march abreast of each other to prevent the
enemy from tracking you (as they would do if you marched in a single file)
till you get over such ground, and then resume your former order, and march
till it is quite dark before you encamp, which do, if possible, on a piece of
ground which that may afford your sentries the advantage of seeing or hearing
the enemy some considerable distance, keeping one half of your whole party
awake alternately through the night.
- Some time before you come to the place
you would reconnoitre, make a stand, and send one or two men in whom you can
confide, to look out the best ground for making your observations.
- If you have the good fortune to take any
prisoners, keep them separate, till they are examined, and in your return take
a different route from that in which you went out, that you may the better
discover any party in your rear, and have an opportunity, if their strength be
superior to yours, to alter your course, or disperse, as circumstances may
require.
- If you march in a large body of three or
four hundred, with a design to attack the enemy, divide your party into three
columns, each headed by a proper officer, and let those columns march in
single files, the columns to the right and left keeping at twenty yards
distance or more from that of the center, if the ground will admit, and let
proper guards be kept in the front and rear, and suitable flanking parties at
a due distance as before directed, with orders to halt on all eminences, to
take a view of the surrounding ground, to prevent your being ambuscaded, and
to notify the approach or retreat of the enemy, that proper dispositions may
be made for attacking, defending, &c. And if the enemy approach in your front
on level ground, form a front of your three columns or main body with the
advanced guard, keeping out your flanking parties, as if you were marching
under the command of trusty officers, to prevent the enemy from pressing hard
on either of your wings, or surrounding you, which is the usual method of the
savages, if their number will admit of it, and be careful likewise to support
and strengthen your rear-guard.
- If you are obliged to receive the
enemy's fire, fall, or squat down, till it is over; then rise and discharge at
them. If their main body is equal to yours, extend yourselves occasionally;
but if superior, be careful to support and strengthen your flanking parties,
to make them equal to theirs, that if possible you may repulse them to their
main body, in which case push upon them with the greatest resolution with
equal force in each flank and in the center, observing to keep at a due
distance from each other, and advance from tree to tree, with one half of the
party before the other ten or twelve yards. If the enemy push upon you, let
your front fire and fall down, and then let your rear advance thro' them and
do the like, by which time those who before were in front will be ready to
discharge again, and repeat the same alternately, as occasion shall require;
by this means you will keep up such a constant fire, that the enemy will not
be able easily to break your order, or gain your ground.
- If you oblige the enemy to retreat, be
careful, in your pursuit of them, to keep out your flanking parties, and
prevent them from gaining eminences, or rising grounds, in which case they
would perhaps be able to rally and repulse you in their turn.
- If you are obliged to retreat, let the
front of your whole party fire and fall back, till the rear hath done the
same, making for the best ground you can; by this means you will oblige the
enemy to pursue you, if they do it at all, in the face of a constant fire.
- If the enemy is so superior that you are
in danger of being surrounded by them, let the whole body disperse, and every
one take a different road to the place of rendezvous appointed for that
evening, which must every morning be altered and fixed for the evening
ensuing, in order to bring the whole party, or as many of them as possible,
together, after any separation that may happen in the day; but if you should
happen to be actually surrounded, form yourselves into a square, or if in the
woods, a circle is best, and, if possible, make a stand till the darkness of
the night favours your escape.
- If your rear is attacked, the main body
and flankers must face about to the right or left, as occasion shall require,
and form themselves to oppose the enemy, as before directed; and the same
method must be observed, if attacked in either of your flanks, by which means
you will always make a rear of one of your flank-guards.
- If you determine to rally after a
retreat, in order to make a fresh stand against the enemy, by all means
endeavour to do it on the most rising ground you come at, which will give you
greatly the advantage in point of situation, and enable you to repulse
superior numbers.
- In general, when pushed upon by the
enemy, reserve your fire till they approach very near, which will then put
them into the greatest surprise and consternation, and give you an opportunity
of rushing upon them with your hatchets and cutlasses to the better advantage.
- When you encamp at night, fix your
sentries in such a manner as not to be relieved from the main body till
morning, profound secrecy and silence being often of the last importance in
these cases. Each sentry therefore should consist of six men, two of whom must
be constantly alert, and when relieved by their fellows, it should be done
without noise; and in case those on duty see or hear any thing, which alarms
them, they are not to speak, but one of them is silently to retreat, and
acquaint the commanding officer thereof, that proper dispositions may be made;
and all occasional sentries should be fixed in like manner.
- At the first dawn of day, awake your
whole detachment; that being the time when the savages choose to fall upon
their enemies, you should by all means be in readiness to receive them.
- If the enemy should be discovered by
your detachments in the morning, and their numbers are superior to yours, and
a victory doubtful, you should not attack them till the evening, as then they
will not know your numbers, and if you are repulsed, your retreat will be
favoured by the darkness of the night.
- Before you leave your encampment, send
out small parties to scout round it, to see if there be any appearance or
track of an enemy that might have been near you during the night.
- When you stop for refreshment, choose
some spring or rivulet if you can, and dispose your party so as not to be
surprised, posting proper guards and sentries at a due distance, and let a
small party waylay the path you came in, lest the enemy should be pursuing.
- If, in your return, you have to cross
rivers, avoid the usual fords as much as possible, lest the enemy should have
discovered, and be there expecting you.
- If you have to pass by lakes, keep at
some distance from the edge of the water, lest, in case of an ambuscade or an
attack from the enemy, when in that situation, your retreat should be cut off.
- If the enemy pursue your rear, take a
circle till you come to your own tracks, and there form an ambush to receive
them, and give them the first fire.
- When you return from a scout, and come
near our forts, avoid the usual roads, and avenues thereto, lest the enemy
should have headed you, and lay in ambush to receive you, when almost
exhausted with fatigues.
- When you pursue any party that has been
near our forts or encampments, follow not directly in their tracks, lest they
should be discovered by their rear guards, who, at such a time, would be most
alert; but endeavour, by a different route, to head and meet them in some
narrow pass, or lay in ambush to receive them when and where they least expect
it.
- If you are to embark in canoes, battoes,
or otherwise, by water, choose the evening for the time of your embarkation,
as you will then have the whole night before you, to pass undiscovered by any
parties of the enemy, on hills, or other places, which command a prospect of
the lake or river you are upon.
- In paddling or rowing, give orders that
the boat or canoe next the sternmost, wait for her, and the third for the
second, and the fourth for the third, and so on, to prevent separation, and
that you may be ready to assist each other on any emergency.
- Appoint one man in each boat to look out
for fires, on the adjacent shores, from the numbers and size of which you may
form some judgment of the number that kindled them, and whether you are able
to attack them or not.
- If you find the enemy encamped near the
banks of a river or lake, which you imagine they will attempt to cross for
their security upon being attacked, leave a detachment of your party on the
opposite shore to receive them, while, with the remainder, you surprise them,
having them between you and the lake or river.
- If you cannot satisfy yourself as to the
enemy's number and strength, from their fire, &c. conceal your boats at some
distance, and ascertain their number by a reconnoitering party, when they
embark, or march, in the morning, marking the course they steer, &c. when you
may pursue, ambush, and attack them, or let them pass, as prudence shall
direct you. In general, however, that you may not be discovered by the enemy
upon the lakes and rivers at a great distance, it is safest to lay by, with
your boats and party concealed all day, without noise or shew; and to pursue
your intended route by night; and whether you go by land or water, give out
parole and countersigns, in order to know one another in the dark, and
likewise appoint a station every man to repair to, in case of any accident
that may separate you.
MODERN VERSION:
- All Rangers are subject to the rules of
war.
- In a small group, march in single file
with enough space between so that one shot can't pass through one man and kill
a second.
- Marching over soft ground should be done
abreast, making tracking difficult. At night, keep half your force awake while
half sleeps.
- Before reaching your destination, send
one or two men forward to scout the area and avoid traps.
- If prisoners are taken, keep them
separate and question them individually.
- Marching in groups of three or four
hundred should be done in three separate columns, within support distance,
with a point and rear guard.
- When attacked, fall or squat down to
receive fire and rise to deliver. Keep your flanks as strong as the enemy's
flanking force, and if retreat is necessary, maintain the retreat fire drill.
- When chasing an enemy, keep your flanks
strong, and prevent them from gaining high ground where they could turn and
fight.
- When retreating, the rank facing the
enemy must fire and retreat through the second rank, thus causing the enemy to
advance into constant fire.
- If the enemy is far superior, the whole
squad must disperse and meet again at a designated location. This scatters the
pursuit and allows for organized resistance.
- If attacked from the rear, the ranks
reverse order, so the rear rank now becomes the front. If attacked from the
flank, the opposite flank now serves as the rear rank.
- If a rally is used after a retreat, make
it on the high ground to slow the enemy advance.
- When laying in ambuscade, wait for the
enemy to get close enough that your fire will be doubly frightening, and after
firing, the enemy can be rushed with hatchets.
- At a campsite, the sentries should be
posted at a distance to protect the camp without revealing its location. Each
sentry will consist of 6 men with two constantly awake at a time.
- The entire detachment should be awake
before dawn each morning as this is the usual time of enemy attack.
- Upon discovering a superior enemy in the
morning, you should wait until dark to attack, thus hiding your lack of
numbers and using the night to aid your retreat.
- Before leaving a camp, send out small
parties to see if you have been observed during the night.
- When stopping for water, place proper
guards around the spot making sure the pathway you used is covered to avoid
surprise from a following party.
- Avoid using regular river fords as these
are often watched by the enemy.
- Avoid passing lakes too close to the
edge, as the enemy could trap you against the water's edge.
- If an enemy is following your rear,
circle back and attack him along the same path.
- When returning from a scout, use a
different path as the enemy may have seen you leave and will wait for your
return to attack when you're tired.
- When following an enemy force, try not
to use their path, but rather plan to cut them off and ambush them at a narrow
place or when they least expect it.
- When traveling by water, leave at night
to avoid detection.
- In rowing in a chain of boats, the one
in front should keep contact with the one directly astern of it. This way they
can help each other and the boats will not become lost in the night.
- One man in each boat will be assigned to
watch the shore for fires or movement.
- If you are preparing an ambuscade near a
river or lake, leave a force on the opposite side of the water so the enemy's
flight will lead them into your detachment.
- When locating an enemy party of
undetermined strength, send out a small scouting party to watch them. It may
take all day to decide on your attack or withdrawal, so signs and countersigns
should be established to determine your friends in the dark.
- If you are attacked in rough or flat
ground, it is best to scatter as if in rout. At a pre-picked place you can
turn, allowing the enemy to close. Fire closely, then counterattack with
hatchets. Flankers could then attack the enemy and rout him in return.
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